9/4/2023 0 Comments Dd arcane tricksterIf this Arcane Trickster takes True Strike as one of their cantrips, then, in the event that they do not have another condition that will give them an opportunity to use their Sneak Attack, they can potentially trade 2d8+6 (assuming 2 successful attacks, one on each turn) for 1d8+2d6+3 if neither roll is a critical hit, so they average out to be pretty similar. For the purposes of this example, let's assume our Rogue is using a 1d8 Rapier and has a Dexterity modifier of +3, making their base weapon damage with a non-magical Rapier 1d8+3.īy the time this Rogue can become an Arcane Trickster at level 3, they get an additional 2d6 damage if they can Sneak Attack. Finesse Weapons (as presented in the PHB) all deal 1d8 or less damage as their base. Damage Comparison: True Strike vs Attackingīecause Rogues are restricted to using a Finesse Weapon to get their Sneak Attack damage, most make one their weapon of choice. Also, certain feats can combine with True Strike to trigger Super Advantage (3d20) or even limited Ultra Advantage (4d20) on an attack roll. TLDR: An Arcane Trickster build can get more damage by casting True Strike to trigger a Sneak Attack than by either attacking two rounds, using a damaging cantrip and then attacking, or casting a damaging cantrip both rounds. Casting True Strike first would make it considerably less likely to miss. A Wizard using Plane Shift to send an enemy to the Abyss, for example, would want to be certain that the melee spell attack required would hit, otherwise they've wasted a high-level spell slot for nothing. The final reason is that you might have an attack that you particularly wanted to hit. This would probably only happen when ambushing, but is still worth mentioning. For example, a Rogue might use True Strike to grant advantage to allow use of Sneak Attack.Īnother reason is that you might know in advance that there was going to be combat, and cast True Strike for advantage on the first round. The third reason is that you might want advantage for something. When you need 8 or below, though, two attacks with disadvantage are more likely to hit, so just attack away without True Strike.When you need a die result of 9 or higher to hit, a single normal attack becomes more likely to hit than 2 attacks with disadvantage, so it's worth the trade-off of using True Strike.The second is that you might use it to overcome disadvantage: The first is that depending on your class, you might be able to get a bonus action attack after casting it, giving you one attack with advantage and one without, a definite improvement on two attacks without. There are several reasons why you might want to cast True Strike.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |